Shortcuts and Hints for Second Life
Need help with the basics?Can't seem to walk right?
Don't know how to talk or search for people?
If you said yes to any of the above questions or have more questions about how to do things in Second Life...
Simply click the link below.
http://wiki.secondlife.com/wiki/Video_Tutorials/Basics
How do i fly and move around?
Video Tutorial on flying and moving
What is the pie menu?
Video tutorial on how the pie menu works to change clothing, move, edit, and GO TO
Questions and Answers
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Q: I keep falling asleep and it says, "(Away)" next to my name. Why is that?
A:There is a feature that will automatically log you out. To disable it Press Ctrl + Alt + D which will add another menu at the top called Advanced. Open this tab and go down to Character then over to Character test then left click the top item, "Go Away/AFK When idle". Now you won't fall asleep or get logged out of Second Life automatically.
A:You can use the Alt key to move the camera around to get a different view. With practice, you can use the camera movement to observe almost anything from any angle.
To start, hold Alt and click on the person, object, terrain, etc. that you wish to view. Your view centers on that object, person, etc. If the person or object you're viewing moves, your camera goes right along with them.
You can use the following key combinations to click and drag the camera into almost any position:
Alt+drag will spin the camera around the object (move left/right), as well as zoom in (move up/down).
Ctrl+Alt+drag will spin the camera around the object at all angles (left/right as well as up/down).
Ctrl+Shift+Alt+drag will move the camera up/down/left/rightalong the plane of your screen. This lets you reposition the camera independent of the object.
You can press ESC at any time to snap the camera back to your avatar.
An alternate method works if you use your wheel mouse in conjunction with the arrow keys. Simply roll the wheel in reverse until you get the width of view you want and then use the arrow keys to move the viewpoint. Rolling the wheel forward restores the original view.
